Hero Incremental runes
How rune altars work, every tier's odds and bonus, where Luck comes from, and what the rune index pays.
Updated September 26, 2026
Stand on a rune altar and it rolls every second. Altars are free and open by rank: Fortune at Bronze 2, Valor at Bronze 1 and Tempest at Silver 5. Each rune costs a few Credits. Every tier you own gives a permanent bonus that grows until it hits [MAX]. Runes never reset.
How rolling works
Each roll checks the rarest tier first; your Luck divides its odds (a 1/1,000 tier becomes 1/500 at ×2 Luck). If it misses, the next rarest is checked, down to the common tier. A tier's bonus follows how many you own on a log curve and stops at its [MAX] count.
Rolling costs Credits: each rune is worth half a Training kill at your current multipliers. If you run short, rolling pauses until you earn more. Work out your odds and time to [MAX] with the rune calculator.
Where rune stats come from
Luck
- Rune Luck upgrade: +25% per level in both the Credit tab (15 levels) and the Redeploy tab (15 levels)
- Field Command (Command tree): +15% to all rune stats per level
- Rune Attunement (Cargo Bay): +25% per level (3 levels)
- "More Luck" ticket boost: +10% per level
- Rune Luck pass ×1.5 and Luck Potion ×2 (15 min)
- Rune Rush ×1.5 for the whole server when someone buys Global Runes
- +10% for every altar whose index you complete
- Runes with a Luck bonus (Glimmer, Overdrive, Treasure, Maelstrom, Ally)
Speed
- Rune Speed upgrade: +20% per level in the Credit tab and the Redeploy tab
- Field Command: +15% per level
- "More Speed" ticket boost: +10% per level
- Rune Speed pass ×1.5 and Speed Potion ×2
- Runes with a Speed bonus (Pulse, Jewel, Thunder)
Bulk
- Rune Bulk upgrade: +30% per level in the Credit tab and the Redeploy tab
- Field Command: +15% per level
- "More Bulk" ticket boost: +10% per level
- Rune Bulk pass ×1.5 and Bulk Potion ×2
- Runes with a Bulk bonus (Silver, Mythic, Hoard, Stormborn, Champion)
Clone
- Rune Clone pass: +1 (every roll happens twice)
Rune of Fortune
Credits, Redeploy, Cargo and payload speed. Your first altar: max it before Bronze 1.
| Tier | Base odds | Bonus at [MAX] | [MAX] at | Index | Milestone |
|---|---|---|---|---|---|
| Copper | 1/1 | ×2 Credits | 5K | 1 🎟 | |
| Silver | 1/5 | ×1.5 Redeploy ×1.5 Cargo ×1.2 Bulk | 2K | 2 🎟 | |
| Gilded | 1/30 | ×1.25 Payload speed ×2.5 Credits | 1K | 3 🎟 | |
| Jewel | 1/200 | ×2 Redeploy ×1.25 Speed ×2 Cargo | 300 | 5 🎟 | |
| Royal | 1/1.5K | ×1.5 Payload speed ×3 Credits | 250 | 8 🎟 | Payloads creep forward on their own at 25% speed. |
| Treasure | 1/20K | ×1.5 Luck ×3 Credits | 100 | 15 🎟 | Payloads escort themselves at 50% speed while you're away. |
| Hoard | 1/3K | ×5 Redeploy ×3 Cargo ×2 Bulk | 40 | 30 🎟 | |
| Midas | 1/5M | ×3 Redeploy ×4 Cargo ×4 Credits | 15 | 60 🎟 |
Rune of Valor
Damage and Credits. It maxes out around Silver 4–3.
| Tier | Base odds | Bonus at [MAX] | [MAX] at | Index |
|---|---|---|---|---|
| Spark | 1/1 | ×2 Damage | 10K | 1 🎟 |
| Glimmer | 1/4 | ×1.2 Luck ×2 Credits | 5K | 2 🎟 |
| Pulse | 1/25 | ×1.3 Speed ×2.5 Damage | 2K | 3 🎟 |
| Surge | 1/150 | ×1.5 Redeploy ×2.5 Credits | 500 | 5 🎟 |
| Overdrive | 1/1K | ×1.5 Luck ×3 Damage | 300 | 8 🎟 |
| Apex | 1/10K | ×2 Redeploy ×3 Credits | 120 | 15 🎟 |
| Mythic | 1/15K | ×2 Bulk ×3 Damage | 40 | 30 🎟 |
| Transcendent | 1/3M | ×3 Damage ×3 Credits | 15 | 60 🎟 |
Rune of the Tempest
Crowns, Momentum and damage for the Silver systems.
| Tier | Base odds | Bonus at [MAX] | [MAX] at | Index |
|---|---|---|---|---|
| Drizzle | 1/1 | ×1.25 Crowns | 10K | 1 🎟 |
| Gale | 1/6 | ×1.25 Momentum | 4K | 2 🎟 |
| Thunder | 1/40 | ×1.5 Crowns ×1.25 Speed | 1.5K | 3 🎟 |
| Cyclone | 1/300 | ×1.5 Momentum ×1.5 Damage | 400 | 5 🎟 |
| Maelstrom | 1/2.5K | ×2 Crowns ×1.5 Luck | 100 | 8 🎟 |
| Stormeye | 1/40K | ×2 Damage ×2 Credits | 25 | 15 🎟 |
| Stormborn | 1/6K | ×3 Crowns ×2 Bulk | 5 | 30 🎟 |
| Tempest King | 1/10M | ×5 Crowns ×5 Credits | 2 | 60 🎟 |
Rune of Unity
Whenever anyone buys Global Runes, every player in the server gets the rolls, and the whole server gets a Rune Rush.
| Tier | Chance | Bonus at [MAX] | [MAX] at |
|---|---|---|---|
| Recruit | 89% | ×1.25 Credits | 1K |
| Ally | 10% | ×1.5 Luck | 200 |
| Comrade | 0.9% | ×1.5 Redeploy ×2 Credits | 30 |
| Champion | 0.1% | ×1.5 Bulk ×2 Damage | 5 |
| Legend | 0.01% | ×3 Redeploy ×3 Damage ×3 Credits | 1 |
Rune FAQ
How do runes work in Hero Incremental?
Stand on an open rune altar and it rolls every second. Each roll checks the rarest tier first, with your Luck dividing its odds. Every tier you own gives a bonus that grows with your count, fast at first and slower later, until it hits [MAX]. Bonuses from all altars multiply together and never reset.
Do rune rolls cost anything?
Yes: each rune costs half a Training-bot kill's worth of Credits at your current multipliers, so the price keeps pace with your income. Rune Rations (Command tree) cut it by up to 49%. Global (Unity) rolls are free.
How do I get more rune Luck?
Rune Luck upgrades in the Credit and Redeploy tabs, Field Command, Rune Attunement, the More Luck ticket boost, the Rune Luck pass, Luck Potions, Rune Rush, completing altar indexes and Luck runes. They all multiply together.
Can I roll runes while away from the altar?
Yes. Rune Engine in the Command tree's Scrap branch keeps your last altar rolling anywhere at 10–50% speed. The game rejoins you before the AFK kick, so you can also leave the game running on an altar.
What is the rune index?
The first time you pull each tier you get Tickets (1 for the common tier up to 60 for the rarest). Completing an altar's whole index gives +10% rune Luck permanently.
What is a Rune Rush?
When anyone buys Global Runes, the whole server gets ×1.5 rune Luck for 5 minutes (it stacks up to 30 minutes) and everyone gets the Rune of Unity rolls.