Sturmfeste
Silver's storm-lashed castle town: getting there, its zones and bots, the Siege Push, parkour, the Research Lab and Trials.
Updated September 26, 2026
Promote to Silver 5, then board the dropship behind the Armory (or press T). Sturmfeste's Sentinels, Knights and Wardens pay far more than the Facility. Escort the siege robot for Crowns, run parkour for Momentum, research in the Lab and clear Trials for Honor.
Zones & bots
Each Silver rank opens more of the town| Zone | Opens | Bot | Landmarks |
|---|---|---|---|
| Sturmfeste Village | Silver 5 | Sentinel | The Sturmhorn Tavern (spawn), the Rune Sanctum and the Siege Push start |
| Castle Grounds | Silver 4 | Knight | Courtyard, parkour courses and the Stormfield (World Boss) |
| The Keep | Silver 2 | Warden | The gatehouse, Great Hall and Throne Room |
Bot stats: bots page.
Siege Push
From Silver 5 · pays CrownsEscort the siege robot from the town square toward the throne: stay within 18 studs (3.6 studs/s, +0.6 per extra escort). Defender squads spawn 60 studs ahead every 32 s (never more than 3 at once), and the robot rolls back if left alone. Each checkpoint pays Crowns the first time you pass it on a run; how far you can go depends on your rank. Your best distance is a permanent Credits multiplier.
Anchor's Heavy Hauler makes the robot 50% faster; Siege Drive, Siege Engineering and Steam Winch speed it up too. Like payloads, the siege is personal (or shared by your group).
| Checkpoint | Opens at | Crowns |
|---|---|---|
| Grounds Courtyard | Silver 5 | 20 |
| Gatehouse | Silver 4 | 45 |
| Great Hall | Silver 2 | 80 |
| Throne Room | Silver 1 | 150 |
Parkour
From Silver 4 · pays MomentumThree timed courses pay Momentum for the Mobility tree. Pass through every ring; beat par for up to 1.8× Momentum. A first clear pays 3×, and a new best time +50%. Kestrel gets +20% Momentum, and the Parkour Kit pass gives Double Jump and Dash from the start.
| Course | Route | Par (s) | Momentum | Needs |
|---|---|---|---|---|
| Scaffold Sprint | Village rooftops | 38 | 25 | Nothing |
| Ravine Leap | Piers to the castle wall | 22 | 50 | Double Jump |
| Tower Ascent | The Lab tower | 35 | 90 | Dash + Grapple |
Research Lab
From Silver 3 · spends CrownsSpend Crowns on projects that finish in real time and keep running while you're offline (up to 8 hours each). You start with one workbench; Second Workbench, Third Workbench (Honor Hall) and the Master Researcher pass add more. Each level costs more and takes longer.
| Project | Effect | Levels | First cost (Crowns) | First time |
|---|---|---|---|---|
| Coin Alchemy | Multiplies all Credits (×1.25 per level) | 10 | 40 | 5 min |
| Storm Metallurgy | Multiplies all damage (×1.2 per level) | 10 | 40 | 5 min |
| Redeploy Doctrine | Multiplies Redeploy payouts (×1.2 per level) | 10 | 60 | 7 min |
| Siege Engineering | Siege robot +12% speed per level | 5 | 50 | 10 min |
| Crown Minting | +20% Crowns per level | 5 | 80 | 15 min |
| Aerodynamics | +15% Momentum per level | 5 | 60 | 10 min |
| Field Logistics | Unlocks Auto-Redeploy | 1 | 300 | 1 h |
| Second Workbench | Research two projects at once | 1 | 500 | 2 h |
| Ghost Runner | Every 5 min a ghost re-runs your best parkour times for idle Momentum | 3 | 120 | 15 min |
Trials
From Silver 2 · pays HonorChallenge runs at the Tourney Yard (K). Pick a trial, play under its handicap, and hit the Bronze, Silver or Gold goal for a permanent reward per tier plus 10 Honor. Clears also unlock automation: 3 clears auto-buys Redeploy upgrades, 6 clears auto ranks you up.
| Trial | Handicap | Reward per tier |
|---|---|---|
| Iron Gauntlet | Bots hit you 3× harder | +8% armor per tier |
| Rationing | Credit upgrades cost 5× | −8% Credit upgrade costs per tier |
| Shaky Hands | Your fire rate is halved | +8% fire rate per tier |
Fast travel
Press T · 4 s cooldown| Destination | Opens | What's there |
|---|---|---|
| Hero Hub | Start | Safe zone: heroes, store and upgrade boards |
| Main Hall | Start | Training bots |
| Advanced Combat | Gate | Armored bots |
| Elite Combat | Gate | Elite bots |
| Firing Range | Start | Test your damage on the dummies |
| Payload | Bronze 4 | Jump to the Main Hall cart |
| Control Point | Bronze 2 | Point A in the Main Hall |
| Sturmhorn Tavern | Silver 5 | Spawn: boards, heroes and the store |
| Town Square | Silver 5 | Where the siege robot starts |
| Stormfield | Silver 5 | World Boss arena |
| Castle Grounds | Silver 4 | The courtyard below the castle |
| Scaffold Sprint | Silver 4 | Parkour: village rooftops |
| Ravine Leap | Silver 4 | Parkour: piers to the castle wall |
| Tower Ascent | Silver 4 | Parkour: the Lab tower |
| Research Lab | Silver 3 | The alchemist's tower |
| Tourney Yard | Silver 2 | Trials arena |
| Castle Courtyard | Silver 2 | Inside the gatehouse |
| Throne Room | Silver 1 | The end of the siege |
Sturmfeste FAQ
How do I get to Sturmfeste?
Promote from Bronze 1 to Silver 5. The door at the back of the Armory opens onto the dropship pad; board the dropship, or use fast travel (T) any time after your first visit.
How do I get Crowns?
Escort the Siege Push robot: Grounds Courtyard pays 20 Crowns, Gatehouse 45, Great Hall 80 and Throne Room 150. Crown Press, Crown Tithe, Crown Minting and the 2× Crowns pass all increase it.
Does research continue offline?
Yes. Research Lab timers keep counting down while you're offline. It's the only thing in the game that does.
How do I unlock double jump?
Buy Spring Greaves then Double Jump in the Mobility tree (Silver 4) with Momentum. Kestrel has double jump and wall-run from the start, and the Parkour Kit pass gives Double Jump and Dash immediately.