Hero Incremental shop & game passes
Every game pass and product with its price, what the ticket shop sells, and which bonuses stack.
Updated September 26, 2026
Everything in Hero Incremental can be earned by playing, including heroes (Hero Tokens every rank up), skins (Tickets) and automation. Passes speed things up: VIP I–III multiply damage, fire rate and every currency, 2× passes double one currency, and rune passes boost rolling.
Game passes
Permanent · bought once| Pass | Price | What it does |
|---|---|---|
| 1.6K R$ | Every pass in the shop except VIP II and III, plus every pass added later. | |
| 199 R$ | Permanently double every Credit from kills. | |
| 199 R$ | Permanently double every Redeploy payout. | |
| 199 R$ | Permanently double all Cargo. | |
| 249 R$ | Permanently double every Crown from the siege. | |
| 599 R$ | All four 2× passes in one. | |
| 249 R$ | ×1.5 damage, fire rate and every currency, double daily rewards and a gold VIP tag. | |
| 799 R$ | ×2 damage, fire rate and every currency, plus all VIP I perks (replaces VIP I's boost). | |
| 2.5K R$ | ×4 damage, fire rate and every currency, plus all VIP perks. | |
| 199 R$ | ×1.5 rune Luck. | |
| 199 R$ | ×1.5 rune Bulk. | |
| 199 R$ | ×1.5 rune Speed. | |
| 299 R$ | +1 Clone: every roll happens one extra time. | |
| 99 R$ | Double Jump + Dash from the very start. | |
| 399 R$ | An extra Research Lab workbench, and every project finishes 25% faster. |
Products
Buy any time| Product | Price | What it does |
|---|---|---|
| Starter Pack | 99 R$ | 1 Hero Token + 100 Cargo + 30 min of 2× Credits. One per player. |
| Hero Token | 99 R$ | Unlock any hero right now. |
| 2× Credits (30 min) | 39 R$ | Stacks with everything; time adds up. |
| Credit Cache | 29 R$ | 10% of your next rank-up cost in Credits. |
| Credit Vault | 129 R$ | 50% of your next rank-up cost in Credits. |
| Crown Pouch | 49 R$ | 100–650 Crowns, scaled to your Silver rank. |
| Research Rush | 79 R$ | Instantly finish everything on your Lab workbenches. |
| Skin Token | 149 R$ | Unlock any hero skin. |
| Season Pass | 399 R$ | The premium track of Season 1 with 3 exclusive skins. |
| +5 Season Tiers | 199 R$ | Jump 5 tiers ahead. |
| Global Runes | 19–2,499 R$ | 250 to 125K Rune of Unity rolls for everyone in the server, plus a Rune Rush. |
| Tickets | 25–9,999 R$ | +10 to +11K Tickets. |
| Potions | 19 R$ | One potion; the Potion Bundle (199) has 5 of each. |
| Boost level | 39 R$ | One level of a ticket boost. |
Ticket shop
1 Ticket every 5 minutes in gameBoosts
Permanent levels. Each level costs 3 Tickets more than the last (165 Tickets to max one boost).
| Boost | Per level (max 10) |
|---|---|
| More Luck | +10% rune Luck |
| More Bulk | +10% rune Bulk |
| More Speed | +10% rune Speed |
| More Credits | +5% Credits |
| More Redeploy | +5% Redeploy |
Potions
20 Tickets for 10. Using more stacks the time.
| Potion | Effect (15 min) |
|---|---|
| Luck Potion | ×2 rune Luck |
| Bulk Potion | ×2 rune Bulk |
| Speed Potion | ×2 rune Speed |
| Credit Potion | ×2 Credits |
Skins cost 600 Tickets. Plan your spending with the ticket planner.
Shop FAQ
Is Hero Incremental pay to win?
No purchase is required to see any content. Heroes come from rank ups, skins from Tickets and Skin Tokens, and automation from the upgrade trees. Passes make progress faster.
Which VIP should I buy?
VIP I (249 Robux) is ×1.5 damage, fire rate and every currency, plus double daily rewards and a VIP tag. VIP II (799) is ×2 and VIP III (2,499) is ×4. Only your highest tier applies, and VIP II and III aren't in the Game Pass Bundle.
How do I get Tickets?
1 Ticket every 5 minutes you're in the game, 15 per World Boss, 40–500 from weekly boards, Season Pass tiers, Ticket Bundles in the Bounty shop and the rune index. They can also be bought.
What stacks with what?
Almost everything multiplies: VIP, 2× passes, Credit Surge, runes, Cargo Bay and SR boosts, Premium (+10%), the Squad Bonus (+10% per friend, up to 3) and a group (+10% per member, up to 30%).